On your journey, as main protagonist Jason Brody, your main objective is to rescue your other rich friends from a psychotic pirate named Vaas. Vaas, by the way, is one of the most engrossing antagonists I’ve come across in a game. He pretty much steals the show, just as the Joker has done in the Batman Arkham games. In time, this journey turns into much, much more; and almost spiritual path of reckoning. Upon investigating portions of the island, Jason comes across the Rakyat tribe, who offer Jason guidance. Through various trials and accomplishments, you can level up on your journey by acquiring tattoos… thereby becoming a true hunter.
In essence, the meat of Far Cry 3 is liberating enemy outposts. By defeating all enemies in these areas, they are turned into safe zones allowing you to upgrade, fill up on ammo, acquire side missions, etc. Outposts can begin fairly easy… see bad guy and shoot. Later, however, stealth can be key. It is imperative to locate an outposts alarm system and deactivate it; otherwise, the enemies will sound the alarm calling in for reinforcements and ruining your day. Or, you could shoot a tiger cage, thereby